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The flare is a thrown weapon in Fallout 2.
EPA-600/2-76-079 March 1976 FLARE SYSTEMS STUDY by M. Galeski Lockheed Missiles and Space Co., Inc. 4800 Bradford Drive Huntsville, Alabama 35807 Contract No., Task 3 ROAP No. 21AXM-030 Program Element No. 1AB015 EPA Task Officer: Max Sam fie Id Industrial Environmental Research Laboratory Office of Energy, Minerals, and Industry Research Triangle Park. Background Disease flares in RA are common. The RA Flare Questionnaire (RA-FQ) can be used to identify and quantify flares in rheumatoid arthritis (RA). Objectives To further explore the psychometric properties RA-FQ, we used Rasch analysis and reviewed results with RA patients research partners (PRPs) and clinicians to gain additional insight into the interpretability, meaningfulness,. A standard-issue pre-War flare, designed for signalling and temporary illumination. Though the paper packaging tends to be a little worn centuries after the War, they reliably lit up when one twists the cap. An activated flare is useful for reducing the ambient darkness, making finding items on the ground easier.
Background
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A standard-issue pre-War flare, designed for signalling and temporary illumination. Though the paper packaging tends to be a little worn centuries after the War, they reliably lit up when one twists the cap.[1]
Characteristics
An activated flare is useful for reducing the ambient darkness, making finding items on the ground easier. Hitting a target or approaching them with the flare active will also illuminate them, eliminating the high penalties for firing in darkness. In the rare situations where the player can approach enemies without causing them to go hostile, this allows for waiting until nightfall, then dropping lit flares next to the targets or spreading them around the battlefield, to eliminate penalties for shooting in darkness for the player character, but keeping them for enemies. This is particularly useful in the Slavers Guild assault in the Den, early on.
Another use is as a cheap Throwing weapon. A well aimed hit to the eyes allows for blinding enemies (even if they wear power armor) or killing them instantaneously with Better Criticals. Cheap and lightweight, the flares can be quite the weapon. Finally, since they cost $35 apiece, they're a decent source of revenue early on.
Locations
- Loot
- Klamath: Three in a bookcase in the house south of the Golden Gecko tavern.
- Vendors
- Various Merchants
References
Flare 2 2 76 Exterior Door
- ↑Fallout and Fallout 2 item description: '{7900}{}{Flare}'
'{7901}{}{A flare. Creates light for a short period of time. The paper is a little worn, but otherwise it is in good condition. Twist the top to activate it.}'
(PRO ITEM.MSG (Fallout)PRO ITEM.MSG (Fallout 2))
Flare 2 2 76 1/2
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